It's common knowledge that video games have had a rough go of things in Hollywood. It's still a young entertainment medium -- comparing them chronologically to film, games have really only reached their "talkie" phase -- but a story is a story, and games really just haven't been adapted very well. That hasn't stopped filmmakers from trying to crack the code though.
There was some promise in "Halo," which Peter Jackson was going to produce and "District 9" helmer Neill Blomkamp was going to direct. Until it fizzled out, that is. The next great hope on the horizon is "Prince of Persia: The Sands of Time," which hits theaters next May. Both of these games have rich, well-developed stories. "Twilight" producer Wyck Godfrey, who has his hands on adaptations of "Gears of War" and "Dead Space," argues that the big problem with game adaptations thus far is related mostly to the source narratives. Read More...

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I've got good news and bad news, video game fans. The good news is that a "Space Invader" film is on the way. The bad news is that it has no connection whatsoever to the classic arcade game.
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