Forget your "Max Payne," your "Turok," your "Street Fighter."
There are video game adaptations and then there are video game translations, and "Tekken" is the latter, star Luke Goss boasted to MTV News, saying that the story's fidelity to its source will shock most hardcore fans.
One thing it won't share in common with the game, of course, is Goss himself – or rather, Goss's character, Steve Fox. Yes, the character makes several appearances in the games, but as a much younger man (one of the coolest actually, a fighter who doesn't kick.) How do they update him here?
"I play him 15 years after his kind of champion days. He's in the underbelly at that time of the Tekken environment," Goss said. "He's trying to find a protégé to go and kick some Tekken butt and he just might do it."
"Tekken," of course, was a famous series of eight fighter games for various platforms, the first of which was released in 1994. Like most fighter games, players could face either a computer or each other in a tournament to crown the ultimate Iron Fist. Unlike most fighter games, however, "Tekken" actually came with the support of the martial arts community, who generally praised the game for its fighting styles, which bore a strong correlation to actual moves.
Those very same moves have now gone full circle, Goss insisted, as each and every fighter's style has been carefully reproduced for the film.
"The same producers were very adamant to make sure that the characters that were in the game translated quite literally to the movie -- visually and everything," Goss said. "Their fight styles were studied and the way they looked, the producers wanted people that looked similar to the actual characters in the game. They understood that genre fans and game fans would want that. I think they did a good job."
Looking forward to "Tekken"? Think the change in Fox's character is a good one? And while we're here, what great video game property out there do you think should be the next film Hollywood tackles? Sound off below.


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